By Timo Kosch, Christoph Schroth, Markus Strassberger, Marc Bechler
Automotive Inter-networking will introduce quite a number new community and approach applied sciences for motor vehicle defense, leisure and luxury platforms at present being researched and built. C2X networking is not just a question of know-how, yet can be very heavily on the topic of policy-making approximately deployment. This e-book will give you the historical past on technical advancements yet also will talk about the capability merits, expenditures and dangers. additionally mentioned could be ideas regarding software of vehicle-to-vehicle and vehicle-to-infrastructure conversation applied sciences for varied reasons akin to car security enhancement, motor vehicle consumer functions for convenience and comfort and potency besides different capability advertisement functions.
Application domain names will construct the start line for an research of the necessities on compatible cellular community know-how and the ebook will examine how good current and new structures fit those necessities. New automotive-specific applied sciences are provided intimately, explaining millimeter wave brief variety structures and precise car community protocols. in particular designed process prone and protection mechanisms are brought and procedure structure, radio spectrum use, medium entry keep an eye on, community protocols and protection thoughts and considered. ultimately, the publication will current the present world-wide standardization actions, deployment options and an outlook concerning the evolvement of inter-vehicle communications within the subsequent many years.
- Presents a accomplished top-down method of the newly evolving car-to-X communications networking
- Provides a vast review of all correct C2X conversation issues
- Written via renowned specialists within the field
- Predicts the outlook of the evolvement of inter-vehicle communications within the subsequent many years
- Includes illustrations and high-level technical sketches of software domain names and pictures, 3D renderings graphical sketches of present prototypes
Chapter 1 automobile Internetworking: The Evolution in the direction of attached and Cooperative cars (pages 1–12):
Chapter 2 software Classifications and specifications (pages 13–36):
Chapter three process structure (pages 37–63):
Chapter four purposes: performance and Protocols (pages 65–119):
Chapter five program help (pages 121–134):
Chapter 6 shipping Layer (pages 135–153):
Chapter 7 Networking (pages 155–203):
Chapter eight actual conversation applied sciences (pages 205–232):
Chapter nine safety and privateness (pages 233–259):
Chapter 10 method administration (pages 261–271):
Chapter eleven learn Methodologies (pages 273–308):
Chapter 12 Markets (pages 309–343):
Chapter thirteen influence and destiny Projections (pages 345–349):
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Extra info for Automotive Internetworking
This is due to the fact that the design of AutoNets – as well as the development of new technologies for vehicles – is greatly driven by the applications and uses, which are the most important factors for the development of the respective technology. Following this top-down approach, this book basically consists of three main parts: r Part I: scenarios and System Architecture. We outlined in this chapter the development of communicating vehicles, and we introduced the different stakeholders involved in cooperative systems.
Driving-related applications aim at improving trafﬁc on the road, enhancing both the efﬁciency and safety of moving vehicles by providing support and assistance to the driver or by improving the cooperation of the trafﬁc participants. These applications may be distributed and include third party services provided by the AutoNet infrastructure domain. Connected navigation or driver warning applications are natural representatives of this class. According to our understanding, new types of trafﬁc light control as infrastructure-oriented applications also belong to this class.
But obviously the capabilities and performance of such entertainment functions can be substantially improved by AutoNets. Similarly to ubiquitous information provisioning services, entertainment services can be partitioned into the following types: r Broadcast services. Broadcast services include traditional entertainment like radio channels, television, but also digital broadcast applications and IP-based applications like podcasts. r Personalised entertainment. Personalised entertainment items are multimedia applications that are focused on the preferences of the passengers.